The first mesh I made of a hand. Hand texture is okay, mesh too. Since the smooth option changes the UV layout, the texture had to be redone for the smooth version. It looks too much like plastic, a Noise Filter would have been a good choice and imho always is for skin (if you don't use another filter, like the sandstone texturizer or even a texture of real skin as a backgroundlayer).
Inside of the hand.
Another view.
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