Our fourth project was a house with a high (2000 tris) and a lowpoly (500 tris) mesh and a 512x1024 texture with normalmap. Other than that, we didn't have any restrictions.
For a more detailed description look here: quantm_project4 - High/lowpoly House
highpoly |
lowpoly |
highpoly |
lowpoly |
highpoly |
lowpoly |
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