Showcase of most of my projects, starting with taking the quantm Game Design course at SAE Vienna and continuing.
Critics and Feedback is much appreciated. Contact: patrick.hoedl@gmx.at
Wednesday, December 7, 2011
quantm_final_gameproject - Totem Animation
Character Design, mesh and texture not by me but Lukas Vogl. Rigging, skinning, animation and rendering is my work. Jump looks like that because height is done ingame.
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